Wednesday, August 4, 2010

personalized organic baby blanket Heroic alliance Morde Caesar the (Mordekaiser) master captures the

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As a unlimited technique hero, in attacks RANK time has the very big insufficiency, in the majority of person's cognition, is not the hero who is worth using, takes TANK, MORD to lack the limit skill, the enemy may very relaxed traversing MORD, rear area direct attack's DPS. takes GANKER, not fast near body technique + unlimited technique + leg short +DPS the output skill QE near body skill + is unable opening.

Runs about all over the two-circuit SOLO opening, cannot be qualified. As physical DPS, has wasted the WER law wound addition, in neighbor famous enemy's time, the Q double injury is unable to display, is similar to strikes not invincible barbarian without the storm to be the same, lacks the threat. As legal system DPS, extremely near body's skill + unlimited, was equal to that is glass sharp actually frail, the group war will start to dissipate in the huge crowd, will be unable to manifest QE short CD the injury.

Then steel and iron variant's superiority in where?

1. intrepid to line ability.

2.FARM money ability. (QWE may all collect a wave soldier money)

3. skill short CD.

4. high AOE injury.

5. not blue hero.

6. protects the armor value system.

7. aggressive.

Examines Morde Caesar, dauntless fighter's skill introduced in detail

1.QWE may clean up the soldier line to fold the divine protection armor value fast to coordinate W the defense addition, opposite party to be very difficult using the skill to consume steel and iron variant's HP. not to stop using EQ harasses the opposite hero, does not stop reduces opposite party volume of blood. Q meets the ejection, only need attack the dogface ejection opposite party hero then. Uses E time, will control opposite party hero and the dogface in the E skill scope the AOE injury,(Related Articlesbulk baby bibs In all things advantage silk clothi), R continues injures the enemy also to restore own HP, in low HP, and needs to protect time TOWER, will throw restores HP for the opposite high HPMAX hero.

2. the steel and iron variant QWE three skills, create any injury can strengthen protects the armor value, in has protects the armor value in the situation,personalized organic baby blanket, the steel and iron variant will receive any injury first to deduct protects the armor value. Protects the armor value system to cause the steel and iron variant survivability to enhance to an astonishing degree. Low volume of blood time, the steel and iron variant may live equally is jumping for joy.

Protects the armor to receive the evil spirit anti-thing anti-addition. Protects the armor value most to be high probably is about 560. Along with rank promotion. For a wave soldier, uses along with rank promotion E one time, may fold Man Hujia the value. Maintains Gao Hujia the value is the good custom.

Attacks when is controlled uses QWE the skill rhythm, guaranteed that each skill can certainly superimpose to protects the armor, but is not a 3 skill use causes to protect armor value MAX to waste the superimposition to protect the armor. This each time superimposes protects the armor value to be able the percentage hundred by opposite party is attacked the skill to consume, but because is not protects the armor value the upper limit waste. The puppet each time attacks the injury to be able to fold the divine protection armor value.

3.R will cause the damage but if the R object will open defense skill like SHEN WSION WMOG E that not to absorb HP finished until the defense skill effect.

MOG E was already receiving steel and iron variant R on the object to use, will not drive out the R effect.

Steel and iron variant R to already had MOG the guard shield E object use, is invalid. (therefore steel and iron variant's archenemy - - MOG fallen angel)

R+ lights can cause the frightening damage, and will not be summoned the teacher skill purification to eliminate, therefore the ignition must bring. (purifies finger ring to be able to eliminate any DEBUFF, including above 2 and weak)

The group war time uses the R+ ignition to give opposite party physics DPS or T.

The T HP upper limit is higher, will take to HP the high reply.

Physical DPS HP is low, R+ lights can cause the very dangerous damage, and the physical DPS death becomes the puppet, will give the steel and iron variant to bring the terror to protect the armor rate of rise and the attribute addition.

Controls the puppet to attack opposite party DPS, controls the puppet to go against the tower to cutt.

The majority of people can disregard puppet's existence, only then 5% enemies understand puppet terror DPS.

Exhausts ability massacres by the R enemy, liberates a puppet,baby gift, is a competition most important direction.

Has puppet's steel and iron variant, is the aggressive steel and iron variant

The ALT+ right key control puppet, the puppet has original hero's before death passive skill and BUFF as well as the steel and iron variant's attribute addition. (has the red BUFF puppet is the most perfect puppet)

Puppet's injury, is defended the tower to think that is the steel and iron variant creates, will obtain the defense tower hatred.

4.EQEWEREQEQRQQWRWWW general dot order, if has gold metallurgy AMUMU and so on T, finally Man QXIAN full EW, will have the effect.

A target's time Q injury will be feared opposite party.

First full E, like this to the line can the pressure system strength, the full QW effect not be ideal.

W continues may for oneself on, but may also give the teammate the dogface, even WARD.

The W object will have protects the armor addition. Can perhaps save others a life.

Man Jiw the effect is bigger than the double burning sun armor, the SO purchase burning sun armor was inferior that promotes the W rank.

Controls E the scope, guarantees the biggest AOE injury.

To line when by GANK, is used E to fold the divine protection armor AOE opposite party, perhaps may instead kill.

Q not by law wound addition, but will be glistened bone of effect increased range three witch monster.

QWER will have the ice stick to decelerate the effect.

5. has died of exhaustion, later will think other again.

Group war skill.

1. guaranteed that E projects on most enemies as far as possible.

2.W throws for by the collection fire goal or one's own side T.

3. kills the enemy who is lit by R+ to obtain as far as possible the human occasionally.

4. controls the human occasionally to injure opposite party DPS.

5. do not run away randomly by the collection fire, guaranteed that uses E to fold the divine protection armor to maintain life, attacks as far as possible many units as far as possible.

6. rescues one's own side DPS take oneself as the shield, sacrifices itself to tow opposite party.

7. belt genuine and fake WARD, the real WARD insertion dragon and the BORON entrance river course, the artificial eye insertion thick patch of grass explores the way.

WARD before the insertion has not hidden, may eat the effect which certain skill effect achieves resists, like EZ Q.

(other has forgotten)

8. regardless of leaves any equipment, the vice-T status is inevitable, forever flushes when the first line, before one's own side has not retreated,kids clothing brands, escapes the shame.

Leaves installs the skill.

1. goes out the belt blue shield + blood bottle, is the good custom, in opposite party has running about all over hero's time, the shoe +WARD+ red bottle, inserts WARD in blue BUFF place, pays attention to GANK.

2. protects the armor value the thing anti-with the evil spirit anti-addition, and protects the armor value to be possible not to stop the use skill superimposition, SO protects the armor value and the evil spirit anti-" only leaves the HP effect.

3. the law puts on very importantly, the AOE injury, folds the divine protection armor to depend on him, the law puts on the shoe + law to put on the mask + law to put on the corona magic wand is good installs the direction.

4. pure HP and the evil spirit anti-protect the armor to leave the attire, in has in the established brand TANK situation, is most does not give the strength the attire.

5. the burning sun armor, only then suits in the oppressive vegetable or in opposite party physics DPS many situations, otherwise wastes.

6. the avid follower armor performance-to-price ratio is very high.

7. the big ice hammer was inferior that three were inferior fosters steals opposite party red BUFF the custom.

8. the pile of thing anti-evil spirit anti-, should better purchase 2-3 700 armor or 740 evil spirit anti-capes first, then synthesizes slowly.

9. purifies the finger ring is the mysterious equipment, left had not regretted.

10. what the shoe is most appropriate is the law puts on shoes or the mercury shoes.

11. looked that the situation leaves the attire, the evil spirit anti-is generally better than the thing anti-effect.

12. has forgotten, later thought.

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